💥SKILL
Last updated
Last updated
During the fight each turtle will have a percentage in each SKILL, this percentage being the PROBABILITY of activating the SKILL in each attack/defense made. SKILLs are based on attack, defense and agility where:
Attack: increased damage applied to the opponent.
Defense: increased absorption of incoming damage.
Agility: with agility in the dodge, you will not suffer damage.
With each attack, the turtle has x% chance of activating an attack skill , x% chance of activating a defense skill , x % chance of activating an agility skill , it may not activate any, it may activate more than once, the higher the percentage in SKILLs , the higher the chances of activation.
Activating the attack skill : it will increase the applied attack by 8hp.
Activating the defense skill : it will reduce the incoming attack by 8hp.
Activating the skill of agility: will dodge the opponent's blow, not taking damage.
The formation of the % of each SKILL starts with the choice of MODE, where the initial % of SKILL is defined, then increases or decreases are applied based on attributes such as: AGE, ENERGY, MAP KINGDOM, ADVERSARY KINGDOM and SKINs.
Each turtle will have different skills from the others:
RARE | SPECIAL | LEGENDARY | |
---|---|---|---|
ATTACK | +1% | +2% | +5% |
DEFENSE | +1% | +2% | +5% |
AGILITY | +1% | +2% | +5% |
YOUNG | ADULT | |
---|---|---|
ATTACK | +5% | +10% |
DEFENSE | 0% | 0% |
AGILITY | +8% | +15% |
YOUNG | ADULT | |
---|---|---|
ATTACK | +8% | +15% |
DEFENSE | +5% | +10% |
AGILITY | 0% | 0% |
YOUNG | ADULT | |
---|---|---|
ATTACK | +5% | +10% |
DEFENSE | +8% | +15% |
AGILITY | 0% | 0% |
YOUNG | ADULT | |
---|---|---|
ATTACK | +5% | +10% |
DEFENSE | +4% | +8% |
AGILITY | +4% | +8% |
ROBIN | BATTURTLE | |
---|---|---|
ATTACK | +5% | +8% |
DEFENSE | +5% | +8% |
AGILITY | +8% | +8% |
YOUNG | ADULT | |
---|---|---|
ATTACK | +8% | +15% |
DEFENSE | +3% | +6% |
AGILITY | +3% | +6% |
Depending on SKIN, KINGDOM, AGE and ENERGY, the percentages of chances to activate SKILLs increase or decrease , so make your choices wisely and use your strategies to build your team.
NORMAL
FLASH
HULK
CAPTAIN
IRON
BAT AND ROBIN
WONDER